I'm Steven Bogolub, and have been crafting fun, successful games for 15 years at reputable companies like Bungie, Moon Studios, BioWare, and Rockstar Games.

I champion the holistic design, execution, and delivery of effective software that delights. I craft and manage systems and features from conception past release and have a history of success building social systems, repeatable activities, modular content, bespoke showcase experiences, ambient storytelling, procedurally generated levels, high retention FTUEs, narrative delivery channels, NPC behavior, and cross-platform development.
 Reach out if you have an ambitious project with complex challenges and are seeking someone creative, collaborative, and driven.

Steven@StevenBogolub.com